GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility Play music

Facility - 00 Agent : Objectives

  1. Gain entry to laboratory area
  2. Contact double agent
  3. Rendezvous with 006
  4. Destroy all tanks in bottling room
  5. Minimise scientist casualties

Anyone who has spent time unlocking GoldenEye's cheat codes will mention this level first: Facility. Facility in 00 Agent, Facility in 2:05, Facility and its Dr Doak who's never where you expect him. In high school, I didn't own the game and a friend had lent it to me. I'd unlocked the famous cheat, and a lot of people trusted me with their cartridge so I could do it for them. Not long ago, last year in fact, a friend entrusted me with the heavy task of doing it on his N64 copy, and it took me more than 20 years back in time. That's actually what made me want to put the walkthrough on my site before tackling Perfect Dark, which is where my username comes from. Anyway, if you want to give it a try, even if it takes a few hours should luck not be on your side, go check out the page dedicated to the Facility cheat code.

a. Gain entry to laboratory area

As in the previous difficulties, you just need to follow the path and open the various doors to reach the laboratory area.

GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility
GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility
GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility

b. Contact double agent

Whether in the left-hand room of the big corridor with the 3 guards, in the 2 labs (or just next to them upstairs), or in the large room to the right after the corridor which you never visit since the key is at the other end of the level, the double agent (Dr Doak) is in the same place as in Secret Agent. Actually, he's also in the same place in Agent, but we don't really care ;).

GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility
GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility
GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility

c. Rendezvous with 006

Trevelyan will be waiting for you as usual in the room with the giant gas canisters, at the end of the level.

GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility
GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility
GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility

d. Destroy all tanks in bottling room

Two mines properly placed between the columns at the second and fourth row are enough, but it's better to use everything you have.

GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility
GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility
GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility

e. Minimise scientist casualties

A maximum of two deaths among the scientists, as in the other difficulties.

GoldenEye 007 on Nintendo 64 - 00 Agent Mission 1: Arkangelsk - part ii: Facility

Niveau précédent : Dam
Niveau suivant : Runway


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